Using Virtual Reality technology, we are able to recriate realistic spaces, from blueprints or CAD project files. When we make spaces visitable, we are able to perfectly transmit scale, dimensions, light and texture of the real location. Contrary to static 3D renders or even videos limited to a single point-of-view, our VR visualization combines realistic 3D graphics with unlimited points-of-view and freedom of movement inside the space. Those experiences can be visualized on any smartphone, using Cardboard or a Gear VR, for higher definition and quality, we use Desktop context with Oculus, where we can also apply interaction with space. For full immersion and the true VR experience, we resort to HTC Vive, allowing the user to have free movement through space, walking, approaching or peeking like he would on the real-world.